Project Description

Download the project files, including assets and sound design.

Feel free to use this project as you want!


The second part of this tutorial series. In this part I go over setting up the animation and simulating flames using TurbulenceFD. I also cover some particle creation methods.

The animation is done using Spline Wrap Deformer. We first set up a spline for the trajectory. This spline is created from a procedural helix object.

Then we go over some turbulenceFD settings to achieve a realistic flame simulation, which we later export as a layer to After Effects.

Other layers we export are for Mesh, Reflections, Particles, and Logo Render.

What you will learn

• Set up your logo using Element 3D

• Advanced Color Correction

• Generate a field of energy using Element 3D


• After Effects CS6 (and above)

• Element 3D (v1.62 and above)

Show me your results and tell me what you think in the comments!