The final part of this tutorial series. In this one we take a look at compositing our passes that we’ve prepared in Cinema 4D.
Pretty straight forward stuff. I go over some of the methods I use to color correct layers, and show you how I integrate the passes together.
We’re also gonna use Trapcode Particular to generate some particles that will work as ambient particles for our scene.
I also show how you can really easily create a fire wave/explosion similar to VideoCopilot’s Shockwave package.
Thanks for watching so far, let me know what you think in the comments 🙂
Show me your results and tell me what you think in the comments!