We take a look at how we can create some nice energy trails without any additional third-party plug-ins.
We start off pretty simple, just one composition. One circle path, animate the path animation using Vegas, then we duplicate the layers and add turbulent displace and glow.
With this comp we can now duplicate it LIKE 50 TIMES (at least) and then using the HUD TOOLKIT script we can easily randomly offset the layers and their transform properties.
Leave a comment and tell me what you think and if you learned something new 🙂